![]() I was surprised to see that Olmec, one of the final bosses of the previous game, is an early game boss in this one. From the get-go, I could already tell that the sequel is so much more difficult than the first. A new variety of features calls for a richer, fuller world that connect some of the minor plot from the previous game to the cryptic conclusions of Spelunky 2. These new synergies introduce welcome assets to the mental arsenal.Īdjustments and improvements are evident in the presentation as well. I realized that you could bomb turkeys for extra health in a pinch. I had an unattended torch start to burn a crucial rope I had limited supply of, and I proudly survived only to fall into a trap moments later. The sequel tosses the responsibility back into your hands to figure out these new interactions through experimentation, exploration, and oh so much death. Aspects of the previous game have been slightly altered and remixed to renew intrigue in veteran players, but feel like they’ve always been there. Oh yeah–and did we mention that you’re on the moon? The second-gen of Spelunky-ing doesn’t deviate from this immaculate gameplay, but serves to evolve it into a new host of characters, branching paths, and even an upcoming patch for online multiplayer expected to launch in early December. Hats on, ropes ready, and keep your trigger finger off those bombs–because Spelunky 2 is here to dominate our speedrun flow states once more.įor the uninitiated, the goal of Spelunky is to deftly navigate through a collection of randomly generated caves, traps, and monsters in order to plunder treasure and reach one of its many epilogues. Now, in what seems like many moons later, Spelunky 2, the highly anticipated sequel to Derek Yu’s pulse-pounding, excavating rogue-like platformer, has arrived. But alas, not even “Intro to Java” could get my words per minute up as much as Spelunky. You can read the full 1.26 patch notes here.If you kept an ear to my dorm room in college, you would hear the frantic keystrokes of a computer science major on finals day. It’s also available on Nintendo Switch, PlayStations and Xboxes, all of whom you can now play with. It’s included as part of Microsoft’s PC Game Pass service too. “I have also rediscovered the joys of being lost, uncertain, and surprised. “In playing it, I have been tense, I have been excited, I have been elated,” he said. Graham gave the game a Bestest Best in his Spelunky 2 review back in 2020, calling it a “worthy successor” to the original. This was particularly true for cross-play.” “Every platform has its own unique way of handling things, so getting everything lined up is tricky. ![]() “Often, resolving a problem, even if it seems minor, can take days or weeks as people communicate back and forth across different companies, departments, languages, and time zones,” Yu said. Integrating crossplay into the game has provided devs Mossmouth with some challenges too. So there's a lot to keep track of at any given moment.” “On top of that, it's a fairly fast-paced and detailed arcade-style game. “At its worst (for online, I mean!), there are four players running around a double-layered level with destructible terrain, liquid simulation, and high interactivity, where nothing in the level can be disabled temporarily, even when it's out of view,” he said. Yu explained a bit more about why it's taken time to implement all Spelunky 2’s planned online features. Don’t expect any more additions to single-player though, as the focus there is bug fixes. Creator Derek Yu said that more updates are planned for Spelunky 2, but the next step is to get feedback on multiplayer to improve the experience now its basic features are there. The 1.26 patch for Spelunky 2 has finally brought crossplay for all platforms to the randomised platforming sequel, along with online multiplayer for its Adventure and Arena modes. ![]()
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